Do You Pay Attention To Where Your Games Are Made?

Has the place where a game was developed ever caused you pay more attention to a game or a developer than you would have?

On August 20, 2013 I went to the store and picked up 4 copies of Tom Clancy's Splinter Cell: Blacklist for myself, my dad and a couple friends. I wouldn't say that I'm the biggest fan of the Splinter Cell series, but I do enjoy the games. For the past year, I'd been following the development of this game and eagerly awaiting its arrival. Why was I that interested in this title?

Do You Pay Attention To Where Your Games Are Made?

The reason was that this was Ubisoft Toronto's first release since the formation of the studio. Being from Toronto, it was definitely of interest to me when news came out that Ubisoft was setting up a massive Toronto studio. There was something alluring about the next installment in a big franchise being developed that close to me, and I definitely wanted to support the game.

Do You Pay Attention To Where Your Games Are Made?

So does the place where a game is made directly influence the amount of interest I might have in it? In a lot of cases, I've become more interested in a game specifically because it was developed by a Canadian studio. For example, I've also closely followed the output of Ubisoft because of their big studios in Montreal and now Toronto which are the primary developers for the Far Cry, Assassin's Creed, Splinter Cell and Prince of Persia series, as well as Watch_Dogs and Child of Light this year. On the other side of the country, a large part in my decision to pick up the Mass Effect Trilogy was because it was developed in Edmonton by Bioware.

Do You Pay Attention To Where Your Games Are Made?

Child of Light is a recent example of this, as while I'd heard about this game, it was only after I found out a couple months ago that it was being made by Ubisoft Montreal that my interest was piqued and I really made an effort to see what this game was about. We might say that this was the tipping point in my discovery of this game, and now that I've looked at it further, I'll definitely be buying it. Guacamelee is also a game that flew right under my radar until I found out that Drinkbox Studios is located in Toronto, and consequently I feel more compelled to pick it up at some point.

This isn't to say that I'll buy a game because of where it was made without any consideration for the quality of that game, but geographical location is definitely something that has caused me to pay more attention to a studio or game than I would have otherwise. However I won't deny that I feel much more interested and invested in the success of Canadian games. So how about it, do you pay attention to where your games are developed? Feel free to share with everyone!