Assassin's Creed Unity Brings Back Crowd Manipulation, Adds RPG Elements

UPDATE: Bombs are not confirmed to be part of Unity's gameplay. I apologize for the error.

Stephen's new article on Ubisoft's upcoming Assassin's Creed Unity spilled a few new details on the franchise's latest outing.

Some of these sound amazing, and some players will undoubtedly loathe others. For those of you interested in the digest version, here's a list of the features revealed today.

  • Diagonal running/climbing.
  • Downwards parkouring (as opposed to slowly climbing down or jumping off)
  • More difficult combat
  • An "easier to read" threat system
  • The ability to see points of interest from rooftops (marked with icons)
  • Armed members of the crowd

Other details include being able to level up your main character, Arno as well as being able to play all of Unity's co-op content solo if you so desire. The Phantom Blade also is said to operate much like the hidden blade, albeit with added range, whatever that means.

I don't know about you guys but I'm really excited for this one. What do you think? Let me know in the comments.